//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by UnEngine.rc
//
#define IDS_STRING1                     1
#define IDS_DESCRIPTION                 1
#define IDC_CAMERAZOOM                  101
#define IDR_MAINFRAME                   101
#define IDC_BRUSHFREE                   102
#define IDC_BRUSHMOVE                   103
#define IDC_BRUSHROT                    104
#define IDC_BRUSHSCALE                  105
#define IDC_BRUSHSHEER                  106
#define IDC_BRUSHSTRETCH                107
#define IDC_SELECTPOLYS                 108
#define IDC_SELECTACTORS                109
#define IDC_ADDACTOR                    110
#define IDC_CURSOR1                     111
#define IDC_TEXSET                      111
#define IDC_TEXGRAB                     112
#define IDC_TEXPAN                      113
#define IDC_TEXSCALE                    114
#define IDC_TEXROT                      115
#define IDC_MOVEACTOR                   116
#define IDD_STATUS                      118
#define IDC_TERRAFORM                   121
#define IDC_BRUSHWARP                   122
#define IDC_BRUSHSNAP                   123
#define IDD_DIALOG1                     124
#define IDM_MAP_TEX                     200
#define IDM_MAP_DYNLIGHT                200
#define IDM_MAP_ILLUM                   201
#define IDM_MAP_SHADOWS                 201
#define IDM_MAP_WIRE                    202
#define IDM_MAP_SHADED                  203
#define IDM_MAP_POLYCUTS                203
#define IDM_MAP_FLAT                    204
#define IDM_MAP_POLYS                   204
#define IDM_MAP_FLATNORMS               205
#define IDM_MAP_HIDDEN                  206
#define IDM_MAP_OVERHEAD                207
#define IDM_MAP_XZ                      208
#define IDM_MAP_YZ                      209
#define IDM_SOLIDS_TEX                  210
#define IDM_SOLIDS_WIRE                 211
#define IDM_SHOW_BRUSH                  212
#define IDM_ACTORS_TEX                  220
#define IDM_ACTORS_WIRE                 221
#define IDM_ACTORS_MARK                 222
#define IDM_ACTORS_HIDE                 223
#define IDM_SHOW_FRAME                  250
#define IDM_SHOW_GP                     251
#define IDM_SHOW_OCCLUSION              252
#define IDM_SHOW_BACKDROP               253
#define IDM_SHOW_NICELINES              254
#define IDM_SHOW_ACTORS                 255
#define IDM_GP_400                      260
#define IDM_GP_200                      261
#define IDM_GP_100                      262
#define IDM_GP_50                       263
#define IDM_GP_25                       264
#define IDM_MOVE_COLLISION              270
#define IDM_MOVE_GRAVITY                271
#define IDM_WIN_320                     300
#define IDM_WIN_400                     301
#define IDM_WIN_480                     302
#define IDM_WIN_560                     303
#define IDM_WIN_640                     304
#define IDM_FULL_320                    305
#define IDM_FULL_240                    306
#define IDM_FULL_640                    307
#define IDM_WIN_TOP                     310
#define IDM_QUIT                        400
#define IDC_PROGRESS                    1005
#define IDC_STATCANCEL                  1006
#define IDC_PROGRESS1                   1007
#define IDC_STATTEXT                    2005
#define ID_NETGAME                      32813
#define IDM_SHOWACTORS                  40001
#define IDM_SHOW_SMOOTHLINES            40002
#define IDM_SHOW_COORDS                 40003
#define IDM_SHOW_AXIS                   40004
#define IDM_FULL_DD240                  40005
#define IDM_FULL_DD320                  40006
#define IDM_FULL_400                    40007
#define IDM_HELP_ABOUT                  40008
#define IDM_HELP_TOPICS                 40009
#define IDM_HELP_ORDER                  40010
#define IDM_HELP_ORDERNOW               40011
#define IDM_FILE_NEWGAME                40012
#define ID_FILE_BEGINGAME               40012
#define IDM_FILE_OPENSAVEDGAME          40013
#define ID_FILE_LOADGAME                40013
#define IDM_FILE_SAVEGAME               40014
#define ID_FILE_SAVEGAME                40014
#define IDM_FILE_EXIT                   40015
#define ID_FILE_EXIT                    40015
#define IDM_MAP_PLAIN                   40016
#define IDM_MAP_PLAINTEX                40016
#define IDM_SHOW_MARKERS                40017
#define IDM_PROPERTIES_HIGHDETAIL       40018
#define IDM_PROPERTIES_MEDIUMDETAIL     40019
#define IDM_PROPERTIES_LOWDETAIL        40020
#define IDM_PROPERTIES_AUDIO            40021
#define IDM_PROPERTIES_ALWAYSONTOP      40022
#define IDM_HELP_EPICSWEBSITE           40023
#define IDM_FILE_NETWORKGAME            40024
#define ID_FILE_ENDGAME                 40024
#define IDM_TRUE_COLOR                  40025
#define IDM_FULLSCREEN                  40027
#define IDM_SHOWLOG                     40028
#define IDM_MAP_ZONES                   40029
#define IDM_FULL_800                    40030
#define IDM_FULL_1024                   40031
#define IDM_FULL_HW                     40032

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC                     1
#define _APS_NEXT_RESOURCE_VALUE        127
#define _APS_NEXT_COMMAND_VALUE         40033
#define _APS_NEXT_CONTROL_VALUE         1008
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
