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Title                 : EMERALD CITY 2.0 *FINAL*
Author                : Rick Emmert
E-mail                : RickEmmert@AOL.COM

Description           : This level started out as the interior of my 
			local comics shop, and kept growning until I had
			an entire city block on my hands.  This level is 
			intended for DukeMatch, as there are no monsters.   
			
			This will hopefully be the last distribution of 
			this level, unless anyone points out any more 
			flaws in design or gameplay.

			The main building is EMERALD CITY, my local comics shop,
			and the hotel was influenced by the movie, TAXI DRIVER.   
			There are a LOT of secret rooms and passages
                        where you can get really loaded, and the cameras
                        are very helpful for strategic trap placement. 
			I tried to make it so you can blow up as many 
			things as possible, but I still can't get the 
			fire truck to blow up like I want it to.  
                        
			Please upload this EVERYWHERE.  After downloading
			this map, please upload it to at least one other 
			site.  It doesn't take long, and I want this map
			to reach the far corners of the Earth.

			

			-=Some supercool things and secrets=-

			Secret room behind bookcase in comics shop
			4 exploding walls
			Teleporter in the Hotel/Comics Shop
			Sewer system
			Secret apartment building across from Comics Shop
                        Secret panel in the hotel shower
			Ventilation shafts
			Hidden area behind Duke Nukem poster in Comics Shop
                        Motion-activated Trip Wires in Hotel room
			One-way walls for sniping
			Two camera terminals; 8 cameras
			

Additional Credits to : StratonAce for allowing me to use BUILD, Brett
Moser, for writing the BUILD FAQ, Skipp2000 for fixing a few things and
for helpful insight, Craig Polifrone for testing the hell out of it,
Dan Boyd for ideas and criticisms, and 3D REALMS for making such a kickass
game.
                          
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* Play Information *

Episode and Level #   : 1/1
Single Player         : Nope
DukeMatch Level       : Why else play this game@#$!
Difficulty Settings   : Nope

* Construction *

Time                  : Way too long...
Base                  : New level from scratch
Editor(s) used        : BUILD
Known Bugs            : Tiny problem with shooting from inside the vault
                        due to overlapping sectors.  That's it...
                        
* Where to get this MAP file *

Wherever fine .maps are distributed...  
       
PLEASE ONLY DISTRIBUTE THIS MAP IN IT'S ENTIRETY, AND GIVE CREDIT TO THE 
AUTHOR.  HE WORKED VERY HARD ON THIS AND DESERVES SOME CREDIT.
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