===========================================================================
Title                   : The_Base.map
Date Finished           : 6/18/96
Author                  : Georg Buol
Email Address           : georg.buol@computerhaus.at
Other Files By Author   : Island1.map
Misc. Author Info       : 18 year old Austrian who is right in the middle
                          of his final exams (last test: 6/24) and should 
                          rather spend his time on learning than on BUILDing 
                          maps.

Description             :                  <<THE BASE>>
                          After surviving beach parties, volcanic eruptions 
                          weird movie-references and a giant Remmington 
                          Shotgunshell-box (play Island1 if you haven't 
                          already done so), Duke discovers that the aliens 
                          have overrun a military base located on this 
                          island. Well, I guess you know what happens now....  
                                       !!!!!TOTAL CARNAGE!!!!!

Additional Credits to   : Bernhard Schaffer for his suggestions and testing 
                          (sorry about the secrets, though)
                          Gerhard Riedler for testing
                          Adam Williamson for his tip with subway.voc

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* Play Information *

Episode and Level #     : E1M8
Single Player           : Yes
Cooperative 2-4 Player  : No
Dukematch 2-8 Player    : Yes, but not recommended
Difficulty Settings     : Yes, use commandline parameter /s(0-3) 
                          or dnskill(0-3) during the game
New Sounds              : Not really, but I changed one single sound -
                          subway.voc

New Music               : Yes
New Graphics            : Yes
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Two Weeks
Editor(s) used          : Build, Editart
Known Bugs              : I'm terribly sorry about this one.... 
                          DO NOT shoot any rockets or throw any pipebombs in 
                          the rooms after the blue-keycard door. This may 
                          cause the game to hang. Any suggestions of how to 
                          get rid of this nasty bug?

* Copyright / Permissions *

You MAY use this level as a base to build additional
levels, but you MUST give me credit.  

You MAY distribute this MAP, provided you include this file with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

You MAY feed this MAP to your cat/grandmother/neighbor/... provided 
you find a way to do this.

***************************************************************************
* Misc. *

My personal map Top 5:

1. Park.map  
2. Prisonr.map
3. Sand.map
4. Discrete.map
5. Jenn-Apt.map


There will be more versions of this map.
For the next version I plan to include more sounds (especially in the 
DARK STAR-part, so if you have samples from DARK STAR could you please 
contact me), graphics and some more secrets. 

If you have any suggestions or if you want to get the newest version of 
this level (or one of my other levels), feel free to e-mail me.

HAVE FUN!!
















PS, after you de-activated the reactor, wait about a minute in this room 
and enjoy the fireworks....
