                          FREQUENTLY ASKED QUESTIONS
                                   & HIDDEN SECRETS

One of the greatest things about Duke Nukem 3D are all the gags 
 Here are a few:

   * You need BUILD to see this. Go into E2L1, and (not moving from the
     initial location that your at) using the 2D mode, move yourself
     outside and into space. Go to the 3D mode, and you should be
     "floating" right outside the window, and right near that spaceship
     docked nearby. Float to the other side of that ship, and you'll see
     that it's name is, ironically enough: USS FRAMERATE.
   
   * go to E2L1. after you get the pipe bomb, stand next to one of the
     windows. face almost parallel to the window, but keep the reticle
     aimed out into space. toss a pipe bomb, and watch it sail away! a
     great way to get back at that pesky space ship. I don't know if you
     can blow it up, but it makes you feel good anyway.

   * There is a number on the bottom of a bench on E2L2 underneath the
     Earth Defense sign that reads 1138. The numbers "1138" found on E2L2
     refer to the first movie that George Lucas made, entitled "THX-1138".
     And there are some places you can go to see messages from the
     levelord. One is on E1L5. There is a shrinker that hits you from
     another room across lava. Go to the lava room and use a cheat to get
     the jetpack and fly to the shrinker. on the wall is a message that
     says "You're not supposed to be here. Levelord" There is one other i
     found on E3L1. get to the end of the level and you see a crack in the
     wall you can look out of and see a building and stuff, us DNCLIP and
     go through the wall. Walk forward and look to your left and there is
     another message form the levelord. There are probably more. Also there
     is a rumor about a room with the designer's photo's. Look in the
     textures in the Levelmaker and you willl see them. But i don't know
     where they are in the game.
  
   * if you shrink SOME of the dancers (I am not asure which ones) and then
     give them money, they will stay shrunk it is really cool.

   * Play the launch facility with a friend and have one of you go inside
     the rocket and have the other hit the switch...well you don't go to
     the moon but you do explode!

   * You must freeze monster, then wait until he melt. Get the shrinker and
     shrink monster. Try not killing kim, just get freezer again, duck and
     schoot at him when he start growing. When he melt, he will be really
     small and shoot like always.

   * (5/27/96) - from -Falcon At any time that the height limit in any
     stage is high enough to fall from the top and die, turn on God Mode
     (DNKROZ/DNCORNHOLIO) and if neccesary, use the code to get the jetpack
     (DNITEMS/DNSTUFF). Fly all the way up as high as you can and switch to
     the view mode where you are standing 3 feet in back of Duke. Now,
     leaving God Mode on, fall all the way to what would be a gory death
     and notice that when he hits, it freezes on a few select frames of
     Duke's animations that show his head snapping back and him spitting
     blood. You can walk around like this, and even shoot with this glitch
     intact, but I think opening a door will cause him to go normal again.

   * (5/27/96) - from -Falcon There are two points in which you can try
     this Glitch: In the very beginning of the game, on the rooftop, or in
     the second level in the sewer. All you have to do is get to the vent
     that you drop down to get to the street or the shaft beneath the cover
     of the manhole and as you start to fall, repeatedly turn your jetpack
     off and then on, trying to let yourself fall a few inches each time.
     If you get it right, both the top and bottom openeings will
     mysteriously seal off and thery'll be no exit. The only way out is
     suicide. Time to whip out the old RPG and kiss your ass goodbye...
 
   * (5/22/96) - from Paul Forst / Iron DukeWhat you do, is got to any
     level with any women in it (strippers, cheerleaders, etc.) and shrink
     them (one side note: if you shrink the cheerleaders in the boss level
     - the Stadium - in episode 3, they unshrink bigger than before), once
     they have been shrunk select the freezethrower and fire at them. You
     will usually hear a cry like an alien dying and possibly a spurt of
     blood, but they will not die. Then when they unshrink, they will be
     indestructable. You can fire off 100 RPG's at them and they'll still
     keep on dancing. Also the aliens that always appear when you kill one
     of the girls will not appear if you use this technique... There is
     also another related glitch where you first freeze them, then shrink
     them and then freeze them again. When they unshrink they will be
     indestructable but you WILL be able to freeze them again, but this
     time they will still be dancing while frozen, and if you then walk up
     to them you'll shatter them to pieces. These glitches are in the full
     version, I don't know if they will or will not work with the shareware
     version ... Try it out and enjoy...

   * On the second board, collapse the building and blast open the pothole!
     Throw a gernade in the hole and watch the same gernade fall from the
     sky and go back into the pothole the same way you threw it in!

   * In the theater bathroom on level 1, check just above the urinals for a
     special phone number. Remember Tommy Tutone from the 80's?

   * Throw a pipe bomb or shoot an RPG into a teleporter. :-)

   * Hang out by the fire hydrant in level 1 with an RPG ready. Swallow the
     steroids and shoot a rocket back towards where you start the level.
     Then, immediately run after that rocket. Don't run into it or you're
     toast. Instead, run past it on the side. Then, turn around right as
     you reach the building. If you time it right, you can take the rocket
     right in the face. Then you get to see your blood spread all over the
     ground. Suicide has never been so fun! (by James C. Barnes)

   * Go into the bar next to the disco on level 2 and check out what's
     playing on the tube. Do the words "slow-speed chase" ring a bell?
     (Note : you won't get to see what's on TV if you fire an RPG into the
     room before entering.)

   * Turn off clipping mode with 'dnclip' and walk through a mirror. Neat
     effect!

   * Go into the chapel on level 3 and walk up to the altar. Shoot out both
     stained-glass windows and then press the space bar against the face
     panel. The cross will invert, and a passage will open on the left
     side. You'll find an octabrain and a corpse in a green space suit.
     Duke says, "That's one doomed space marine!" (If you haven't played
     Doom DeathMatch, you won't get the joke). There's a chaingun on the
     ledge behind the corpse, too.

   * Try this: go outside, turn on God mode, and fly up with the jetpack as
     high as you can go. Press F7 to turn on view mode, and then turn off
     your jetpack. After you hit the ground you'll get a nice view of what
     you'd look like if God mode wasn't on!

   * On Level 6, the Launch Facility, you start out facing a slow-moving
     turbine. Go between any two blades of the turbine, and drop a
     holoduke. Step back, and watch its behavior as the blades hit it.
     Utterly useless, but interesting.

   * Try using your pistol or shotgun to sink a few balls on the pool table
     near the bar on level 2. You can also hit the space bar against the
     table to shoot the balls, too.

   * On level 6, try tracking through some blood under the rocket and
     leaving footprints. Then, after you launch the rocket, the footprints
     are still there--hanging in midair.

   * If you kill an alien while he is standing under one the the vertically
     opening doors, the door will come down and squish the body, and
     whenever it opens after that it a stringy bit of flesh gets stretched
     between the two halves of the door.

   * Get a "shock" by touching the electrical outlet in the arcade in level
     1.

   * Start a new game. Before descending down the vent, type in DNMONSTERS
     and then drop to the street. Grab the Rocket Launcher from the ledge
     (you all know where this is by now) and then go to the cinema ticket
     window. Stand back (I usually stand in the shadow of the air vent I
     came down) and shoot a rocket through the ticket window (use crosshair
     if needed). This will blow a hole in the side of the wall. Now go
     stand infront of the hole looking into the ticket booth and type
     DNMONSTERS This will turn the monsters BACK ON and the lizard who was
     originally in there will EXPLODE before your very eyes in a glorious
     display of body parts. Its a Kodak moment so keep your finger over the
     F12 key to share it with friends.

   * Edit the user.con file with a text editor, and you'll see how easy it
     is to change weapon strengths, max ammo supplies, and other stuff. A
     warning, though: weapon strengths are universal, so if you change the
     strength of the shotgun, the Pig Cop's will be just as powerful as
     yours.

   * (4/14/96 - from Warren Thiele) - Here is a little trick I know of. My
     friend found it in a DukeMatch, and it really caught me off guard. Go
     in the apartment behind the cinema sign and jump onto the left window
     ledge facing out. Duck down and move forward and back, but don't fall
     off the ledge. If you do it right you'll end up in the corner of the
     arcade beside the Duke Nukem game. Since you can hear your opponent
     hit the elevator in the arcade you can time it so that you can blast
     him with the RGB without him knowing what hit him. I am running Duke
     Nukem 1.1 shareware. I'm not sure if it'll work in other version.


                                         FAQS

  1. OK, OK, these are answers, but I think you get the point. :)
  2. The registered version will ship on CD-ROM only. There will be no disk
     based version.
  3. The price of the registered CD-ROM is $39.95..
  4. We are very close to signing deals to do Macintosh and Sony
     Playstation ports of Duke Nukem 3D. However, please be aware that work
     on these will not even begin until the registered version of the DOS
     game ships. I wouldn't look for these for awhile, probably not till
     1stQ of 1997.
  5. Modem and Network play are in shareware.
  6. Limit of players in Modem/network is 4 for shareware. Full version
     supports 8.
  7. Yes, there is Co-Op play.
  8. The game requires 8 megs of memory. It will run better with more,
     since there's less swapping going on with more memory, and it'll go
     faster because of this.
  9. The game will run on less than the requirements listed in the
     requirements section, but with slowdowns, and feature removals
     (reduced screen size, less sounds, etc...). Whether this is playable
     or not will be up to you. Please don't write and say "Will the game
     run on 'insert system specs'?" It will run, but whether the reduced
     amount of features is acceptable is a question we can't answer. Only
     you can answer that.
 10. You cannot join games in progress. All players have to be there when
     the game starts. If you quit, you can't get back in. This will not be
     added, as this kind of stuff can't be added to this level of
     technology. Our new games like Prey (etc) have this, but Duke does
     not.
 11. Shareware has have 5 levels and 1 secret level. Episodes 2 & 3 each
     have 9 levels, and 2 secret levels for a total of 28 levels over all
     three episodes.
 12. There are 6 weapons in shareware, and 10 in registered.
 13. The weapons in shareware are: Kick (your foot), pistol, shotgun, 3
     barrel chaingun, rocket launcher, and pipe bombs.
 14. The weapons held out for registered are: Shrinker Weapon (#7),
     Devastator Weapon (#8 - a double handed small rocket launcher type of
     weapon), Wall Mounted Trip Bomb (#9), and a Freezethrower (#10).
     Sorry, but the flamethrower & the laster gun have been scrapped. We
     couldn't make them work where we liked it, so it was scrapped.
 15. The game does not support any of the 3D video accelerator cards, like
     the "3D Blaster", etc..., nor are there any plans to add it.
 16. The DukeMatch RemoteRidicule uses the same RTS file format that Rise
     of the Triad did, soyou can use your favourite ROTT RTS files with
     Duke Nukem 3D!
 17. There is no nudity in this game. There are some nicely dressed women,
     but no actual nudity. There are parental controls in this game similar
     to what was in Rise of the Triad.
 18. There are SVGA modes in the game (up to 800x600. Anything beyond that
     is insane). We recommend a Pentium to use these modes. (A good one,
     with a triple digit processor number of like 133 or above :)
 19. VESA VBE compliance is required for SVGA modes. A software driver like
     UNIVBE is recommended for these modes if your card does not support it
     natively. UNIVBE also helps speed up framerate in the 320x200 mode!
 20. The keyboard layout can be reconfigured to anything you want.
 21. Yes, there are cheat codes. No there aren't any Dukematch cheat codes.
     If you want a list of cheat codes, log on to the 3D Realms Web BBS and
     go to the Main Menu. They're there.
 22. Yes, you can fall off buildings and hurt or kill yourself (depending
     on how high up it is).
 23. You cannot see into or out of the water in the game, but you can go in
     and out of it. Frame rate would be next to zero if you could see
     in/out of the water.
 24. Duke Nukem does talk in the game, and you can turn that off if you
     want to.


