// LocalPlayersList.cpp : implementation file
//

#include "stdafx.h"

#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CLocalPlayersList

CLocalPlayersList::CLocalPlayersList()
{
}

CLocalPlayersList::~CLocalPlayersList()
{
}


BEGIN_MESSAGE_MAP(CLocalPlayersList, CCheckListBox)
	//{{AFX_MSG_MAP(CLocalPlayersList)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLocalPlayersList message handlers
