// Animation names
#define PALM_ANIM_PALMPOSE01 0
#define PALM_ANIM_PALMPOSE02 1
#define PALM_ANIM_PALMPOSE03 2
#define PALM_ANIM_PALMPOSE04 3
#define PALM_ANIM_PALMPOSE05 4
#define PALM_ANIM_PALMPOSE06 5
#define PALM_ANIM_PALMPOSE07 6

// Color names

// Patch names
#define PALM_PATCH_Patch00 32

// Names of collision boxes
#define PALM_COLLISION_BOX_PART_NAME 0

// Attaching position names

// Sound names
