// Animation names
#define FLAMERITEM_ANIM_DEFAULT_ANIMATION 0

// Color names

// Patch names

// Names of collision boxes
#define FLAMERITEM_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define FLAMERITEM_ATTACHMENT_BODY 0
#define FLAMERITEM_ATTACHMENT_FUEL 1
#define FLAMERITEM_ATTACHMENT_FLAME 2

// Sound names
