#define _SE_DEMO            0   // set for demo versions
#define _SE_BUILD_MAJOR 10000   // use new number for each released version
#define _SE_BUILD_MINOR     5   // minor versions that are data-compatibile, but are not netgame-compatibile
#define _SE_BUILD_EXTRA    ""   // extra version with minor code changes
#define _SE_VER_STRING  "1.05"  // usually shown in server browser, etc
