// Animation names
#define SHOCKWAVE_ANIM_FAST 0
#define SHOCKWAVE_ANIM_MEDIUM 1
#define SHOCKWAVE_ANIM_SLOW 2
#define SHOCKWAVE_ANIM_STATIC 3

// Color names

// Patch names

// Names of collision boxes
#define SHOCKWAVE_COLLISION_BOX_PART_NAME 0

// Attaching position names

// Sound names
