// Animation names
#define ROCKETS_ANIM_DEFAULT_ANIMATION 0

// Color names

// Patch names

// Names of collision boxes
#define ROCKETS_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define ROCKETS_ATTACHMENT_ROCKET01 0
#define ROCKETS_ATTACHMENT_ROCKET02 1
#define ROCKETS_ATTACHMENT_ROCKET03 2
#define ROCKETS_ATTACHMENT_ROCKET04 3
#define ROCKETS_ATTACHMENT_ROCKET05 4

// Sound names
