// Animation names
#define PALM_ANIM_DEFAULT 0
#define PALM_ANIM_POSE02 1
#define PALM_ANIM_POSE03 2
#define PALM_ANIM_POSE04 3
#define PALM_ANIM_POSE05 4

// Color names

// Patch names

// Names of collision boxes
#define PALM_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define PALM_ATTACHMENT_NO NAME 0

// Sound names
