// Animation names
#define ROCKETS_ANIM_DEFAULT_ANIMATION 0

// Color names

// Patch names

// Names of collision boxes
#define ROCKETS_COLLISION_BOX_DEFAULT 0

// Attaching position names
#define ROCKETS_ATTACHMENT_ROCKET1 0
#define ROCKETS_ATTACHMENT_ROCKET2 1
#define ROCKETS_ATTACHMENT_ROCKET3 2
#define ROCKETS_ATTACHMENT_ROCKET4 3
#define ROCKETS_ATTACHMENT_ROCKET5 4

// Sound names
