// Animation names
#define CANNONBALL_ANIM_DEFAULT_ANIMATION 0
#define CANNONBALL_ANIM_FIREFAST 1
#define CANNONBALL_ANIM_FIRESLOW 2

// Color names

// Patch names

// Names of collision boxes
#define CANNONBALL_COLLISION_BOX_PART_NAME 0
#define CANNONBALL_COLLISION_BOX_REAL_COLLISION 1

// Attaching position names

// Sound names
