// Animation names
#define LASERITEM_ANIM_DEFAULT_ANIMATION 0

// Color names

// Patch names

// Names of collision boxes
#define LASERITEM_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define LASERITEM_ATTACHMENT_BODY 0
#define LASERITEM_ATTACHMENT_LEFTUP 1
#define LASERITEM_ATTACHMENT_LEFTDOWN 2
#define LASERITEM_ATTACHMENT_RIGHTUP 3
#define LASERITEM_ATTACHMENT_RIGHTDOWN 4

// Sound names
