// Animation names
#define BRAINDRAIN_ANIM_DEFAULT 0

// Color names

// Patch names

// Names of collision boxes
#define BRAINDRAIN_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define BRAINDRAIN_ATTACHMENT_GLASS 0
#define BRAINDRAIN_ATTACHMENT_HOSE1 1
#define BRAINDRAIN_ATTACHMENT_HOSE2 2
#define BRAINDRAIN_ATTACHMENT_HOSE3 3

// Sound names
