// Animation names
#define KNIFE_ANIM_DEFAULT_ANIMATION 0
#define KNIFE_ANIM_PULL 1
#define KNIFE_ANIM_PULLOUT 2
#define KNIFE_ANIM_WAIT1 3
#define KNIFE_ANIM_ATTACK01 4
#define KNIFE_ANIM_ATTACK02 5

// Color names

// Patch names

// Names of collision boxes
#define KNIFE_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define KNIFE_ATTACHMENT_KNIFEITEM 0

// Sound names
