// Animation names
#define COLTITEM_ANIM_CENTERED 0

// Color names

// Patch names

// Names of collision boxes
#define COLTITEM_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define COLTITEM_ATTACHMENT_BODY 0
#define COLTITEM_ATTACHMENT_BULLETS 1
#define COLTITEM_ATTACHMENT_COCK 2

// Sound names
