/* Copyright (c) 2002-2012 Croteam Ltd. 
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation


This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */

#include "StdH.h"
#include <Engine/Base/KeyNames.h>
#include <Engine/CurrentVersion.h>
#include <Game/LCDDrawing.h>
#include "MGTitle.h"


void CMGTitle::Render(CDrawPort *pdp)
{
  SetFontTitle(pdp);

  PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
  PIX pixI = box.Center()(1);
  PIX pixJ = box.Min()(2);

  pdp->PutTextC(mg_strText, pixI, pixJ, LCDGetColor(C_WHITE | CT_OPAQUE, "title"));
}