// Animation names
#define SINGLESHOTGUNITEM_ANIM_CENTERED 0

// Color names

// Patch names
#define SINGLESHOTGUNITEM_PATCH_Patch00 32

// Names of collision boxes
#define SINGLESHOTGUNITEM_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define SINGLESHOTGUNITEM_ATTACHMENT_HANDLE 0
#define SINGLESHOTGUNITEM_ATTACHMENT_BARRELS 1
#define SINGLESHOTGUNITEM_ATTACHMENT_SLIDER 2

// Sound names
