// Animation names
#define BODY_ANIM_DEFAULT 0

// Color names

// Patch names

// Names of collision boxes
#define BODY_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define BODY_ATTACHMENT_FLARE1 0
#define BODY_ATTACHMENT_FLARE2 1
#define BODY_ATTACHMENT_FLARE3 2
#define BODY_ATTACHMENT_FLARE4 3

// Sound names
