// Animation names
#define FLAMER_ANIM_DEFAULT_ANIMATION 0
#define FLAMER_ANIM_FIRESTART 1
#define FLAMER_ANIM_FIREEND 2
#define FLAMER_ANIM_ACTIVATE 3
#define FLAMER_ANIM_DEACTIVATE 4
#define FLAMER_ANIM_WAIT01 5
#define FLAMER_ANIM_WAIT02 6
#define FLAMER_ANIM_WAIT03 7
#define FLAMER_ANIM_WAIT04 8
#define FLAMER_ANIM_WAIT05 9

// Color names

// Patch names

// Names of collision boxes
#define FLAMER_COLLISION_BOX_PART_NAME 0

// Attaching position names
#define FLAMER_ATTACHMENT_BODY 0
#define FLAMER_ATTACHMENT_FUEL 1
#define FLAMER_ATTACHMENT_FLAME 2

// Sound names
